![]() ![]() The placement of the feathers was automatically staggered and the feathers were tied to the mesh of the hen by attachment constraints. So I used Maxscript and imagined a tool that works like a kind of Scatterring to easily place hundreds of feathers on our main mesh. To meet deadlines, we needed something relatively simple to code and use. The realization of our own tools of creation and management of feathers quickly became necessary. Plugins like Ornatrix were still underdeveloped and do not allow us to easily obtain the desired result. At that time on 3ds Max, nothing convincing existed. The first problem was how to create and manage feathers. It was in 2011 and the deadlines were short. ![]() The first mission entrusted to me is the realization of a rig of a realistic hen for a series project of the studio Tu Nous Za Pas Vus. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |